Deknor
28th September 2015, 04:28
Hi all,

May i ask something?

How to debug the program script?

Your kindness i'm really appreciated,

bhushanchanda
28th September 2015, 12:03
Hi,

To debug a program script - >

1. Open the Program Scripts Session (ttadv2530m000) and select the script you want to debug.
2. From the Menu, go to Specific -> Compile Options -> Debugger or Simply select the script and press the "Red" icon on the Tool Bar.

Done. This will put the script under debugger once executed.

Now, if the script type is 3GL, you can execute it using oscript_name. If the script is 4GL/DAL you need to run the session to which the script is attached and if the script is a DLL you need to run the session from which the DLL is called.

Now, once you are in debugger, you can follow these Debugger Commands (http://www.baanboard.com/programmers_manual_baanerp_help_debugger_debugger_commands)

Note that - This is a procedure for debugging through standard worktop. For other UI's like Ming.le/WebUI the debugging procedure is different.

Follow Developers/Administrators Guide or better get a tools training to know it well.

Deknor
28th September 2015, 12:05
thanks for your info :)

KaasKarthik
5th June 2021, 15:46
Hi all,
Shall we run a standard program script in debugger program script?,
please guide me...

marcos.auri
8th June 2021, 06:12
Não sei se entendi a tua pergunta. Se entendi, para ti colocar um script standard em debug, primeiro copie ele para o teu VRC e depois compile o mesmo com debugger.

KaasKarthik
9th June 2021, 06:49
sorry i didn't understand because ,i only knows english .

bdittmar
10th June 2021, 09:00
sorry i didn't understand because ,i only knows english .

Hello,

if <own source> then
YES
else
NO
endif

Regards

KaasKarthik
11th June 2021, 06:51
if we have license for standard script access ,then we may debug the script ,else we can't am i right?

mark_h
14th June 2021, 15:04
If you own source code, then you can copy the script to your VRC and then compile in debug mode. At least that was how it was in 4c4.